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<includeonly><span class="navi-copy" style="display: inline-block;"><span>{{{map}}}</span><span>{{{x}}}</span><span>{{{y}}}</span></span></includeonly><noinclude>__NOTOC__
<includeonly><span class="naviText" data-map="{{{map}}}" data-x="{{{x|}}}" data-y="{{{y|}}}">{{{text|({{{map}}}{{#if:{{{x|}}}|<nowiki> </nowiki>{{{x}}},<nowiki> </nowiki>}}{{#if:{{{y|}}}|{{{y}}}}})}}}</span><span class="naviCopied">Copied!</span></includeonly><noinclude>
NaviLink is used to automatically copy the navi command with the map name and its coordinates when the text is clicked.


<span class="naviText" data-map="{{{map}}}" data-x="{{{x|}}}" data-y="{{{y|}}}">{{{text|({{{map}}}{{#if:{{{x|}}}|<nowiki> </nowiki>{{{x}}},<nowiki> </nowiki>}}{{#if:{{{y|}}}|{{{y}}}}})}}}</span
== Syntax ==
== Description ==
The purpose of this template is to turn a set of coordinates into a copyable link for use with the in-game syntax.


<code><nowiki>{{NaviLink|map=|x=|y=|text=}}</nowiki></code>


==Usage==
; Parameters
<pre>{{NaviLink|MapName|X|Y}}</pre>
; map : The name of the map, it's the name that is involved in parenthesis.
* '''MapName''' is the map to be used.
; x : The '''X''' coordinate, it's the first coordinate you get when using <code>/where</code>.
* '''X''' is the X coordinate.
; y : The '''Y''' coordinate, it's the second coordinate you get when using <code>/where</code>.
* '''Y''' is the Y coordinate.
; text : Optional. Text to show instead of the default text <code>(<map> <x>,<y>)</code>.


To get the name of the map and the coordinates you can use <code>/where</code> inside a map.


=== Example ===
== Example ==
{|class=wikitable
Let's use an example of Abyss Lake, typing <code>/where</code> there we get:
! Code Used
 
|-
[[File:Where-example.png]]
|<code>Visit the mora npc <nowiki>{{NaviLink|mora|120|212}} and select the first dialogue option.</nowiki></code>
 
|-
The name of the map is '''abyss_01''', the X coordinate is '''261''' and the Y coordinate is '''272'''.
! Result
 
|-
With all the data in our hands, using <code><nowiki>{{NaviLink|map=abyss_01|x=261|y=272}}</nowiki></code> will result into: {{NaviLink|map=abyss_01|x=261|y=272}}.
|{{NaviLink|map=abyss_01|x=261|y=272|text=somewhere in Abyss Lake 1F}}
 
|}
You can also use the template without an X, Y. <code><nowiki>{{NaviLink|map=abyss_01}}</nowiki></code> will look like this: {{NaviLink|map=abyss_01}}.
 
Alternatively, using <code><nowiki>{{NaviLink|map=abyss_01|x=261|y=272|text=somewhere in Abyss Lake 1F}}</nowiki></code> will result into: {{NaviLink|map=abyss_01|x=261|y=272|text=somewhere in Abyss Lake 1F}}.
 
Clicking the text will copy the navi command into the clipboard, which can then be pasted using <code>CTRL+V</code> in game.
</noinclude>

Edição das 06h44min de 25 de março de 2022

NaviLink is used to automatically copy the navi command with the map name and its coordinates when the text is clicked.

Syntax

{{NaviLink|map=|x=|y=|text=}}

Parameters
map
The name of the map, it's the name that is involved in parenthesis.
x
The X coordinate, it's the first coordinate you get when using /where.
y
The Y coordinate, it's the second coordinate you get when using /where.
text
Optional. Text to show instead of the default text (<map> <x>,<y>).

To get the name of the map and the coordinates you can use /where inside a map.

Example

Let's use an example of Abyss Lake, typing /where there we get:

Arquivo:Where-example.png

The name of the map is abyss_01, the X coordinate is 261 and the Y coordinate is 272.

With all the data in our hands, using {{NaviLink|map=abyss_01|x=261|y=272}} will result into: (abyss_01{{#if:261| 261, }}{{#if:272|272}})Copied!.

You can also use the template without an X, Y. {{NaviLink|map=abyss_01}} will look like this: (abyss_01{{#if:| {{{x}}}, }}{{#if:|{{{y}}}}})Copied!.

Alternatively, using {{NaviLink|map=abyss_01|x=261|y=272|text=somewhere in Abyss Lake 1F}} will result into: somewhere in Abyss Lake 1FCopied!.

Clicking the text will copy the navi command into the clipboard, which can then be pasted using CTRL+V in game.