Mudanças entre as edições de "Einbech Dungeon F3"
(Criou página com 'Einbech Dungeon 3 é o terceiro andar do conhecido Einbech Dungeon. É considerada uma masmorra de fim de jogo, exigindo que qualquer pessoa que deseje entrar tenha pelo menos o '''nível 180''' . Estar em uma festa e ter equipamentos adequados também é recomendado. Além de ser um bom local de nivelamento, é possível obter novas cartas e os novos Equipamentos Obteníveis . ==Access== thumb|right|F3 Entrance After obtaining '''at...') |
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Einbech Dungeon 3 é o terceiro andar do conhecido Einbech Dungeon. | Einbech Dungeon 3 é o terceiro andar do conhecido Einbech Dungeon. É necessário ter nível 180 para acessar o mapa. | ||
É | ==Monstros== | ||
{{Item List |id=25809 |item=Redium}}, {{Item List |id=25811 |item=Odium}}, {{Item List |id=25810 |item=Rindium}}, {{Item List |id=25812 |item=Purdium}}, and {{Item List |id=25813 |item=Whidium}} | |||
= | |||
{| class="wikitable" style="text-align: center; margin:auto; width: 90%;" | {| class="wikitable" style="text-align: center; margin:auto; width: 90%;" | ||
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==Rewards== | ==Rewards== | ||
The monster on the map drop 5 different kind of ores: | The monster on the map drop 5 different kind of ores: | ||
*{{Item | *{{Item List |id=25809 |item=Redium}} | ||
*{{Item | *{{Item List |id=25811 |item=Odium}} | ||
*{{Item | *{{Item List |id=25810 |item=Rindium}} | ||
*{{Item | *{{Item List |id=25812 |item=Purdium}} | ||
*{{Item | *{{Item List |id=25813 |item=Whidium}} | ||
By combining each of the 5 different ores with '''Field Manager Elmen''' {{NaviLink|map=einbech|x=149|y=257}}, you get one {{Item | By combining each of the 5 different ores with '''Field Manager Elmen''' {{NaviLink|map=einbech|x=149|y=257}}, you get one {{Item List |id=25814 |item=Dynite}} | ||
The dynites can be used to purchase from the same NPC, the new safety accessories, safety weapons, and modification permits which you can find in the below section. | The dynites can be used to purchase from the same NPC, the new safety accessories, safety weapons, and modification permits which you can find in the below section. | ||
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*All Stats + 5, Aspd + 5%. | *All Stats + 5, Aspd + 5%. | ||
[+ {{Item | [+ {{Item List|id=42250|item=Safety Epaulet R|slots=1}}] | ||
*MaxHP + 10%, increases attack speed (reduces delay after attack by 15%).. | *MaxHP + 10%, increases attack speed (reduces delay after attack by 15%).. | ||
[+ {{Item | [+ {{Item List|id=42251|item=Safety Epaulet B|slots=1}}] | ||
*MaxHP + 10%, reduces variable cast time by 15%. | *MaxHP + 10%, reduces variable cast time by 15%. | ||
[+ {{Item | [+ {{Item List|id=42250|item=Safety Epaulet R|slots=1}} or {{Item List|id=42251|item=Safety Epaulet B|slots=1}}] | ||
[+ Any Einbech Weapon] | [+ Any Einbech Weapon] | ||
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*All Stats + 5, variable casting time by 5%. | *All Stats + 5, variable casting time by 5%. | ||
[+ {{Item | [+ {{Item List|id=42250|item=Safety Epaulet R|slots=1}}] | ||
*MaxHP + 10%, increases attack speed (reduces delay after attack by 15%). | *MaxHP + 10%, increases attack speed (reduces delay after attack by 15%). | ||
[+ {{Item | [+ {{Item List|id=42251|item=Safety Epaulet B|slots=1}}] | ||
*MaxHP + 10%, reduces variable cast time by additional 15%. | *MaxHP + 10%, reduces variable cast time by additional 15%. | ||
[+ {{Item | [+ {{Item List|id=42250|item=Safety Epaulet R|slots=1}} or {{Item List|id=42251|item=Safety Epaulet B|slots=1}}] | ||
[+ Any Einbech Weapon] | [+ Any Einbech Weapon] | ||
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===Einbech Weapons=== | ===Einbech Weapons=== | ||
Einbech Weapons can be obtained at random for the cost of '''50''' {{Item | Einbech Weapons can be obtained at random for the cost of '''50''' {{Item List |id=25814 |item=Dynites}} from Elmen. | ||
{| class="wikitable" style="text-align: center; margin:auto; width: 90%" | {| class="wikitable" style="text-align: center; margin:auto; width: 90%" | ||
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Einbech weapons can be further enchanted using Modification Permits. There are two kinds of permits: | Einbech weapons can be further enchanted using Modification Permits. There are two kinds of permits: | ||
*{{Item | *{{Item List|id=9514|item=Physical Modification Permit}} | ||
*{{Item | *{{Item List|id=9529|item=Magical Modification Permit}} | ||
They can both be purchased from Elmen {{NaviLink|map=einbech|x=149|y=257}}, at the cost of '''30 {{Item | They can both be purchased from Elmen {{NaviLink|map=einbech|x=149|y=257}}, at the cost of '''30 {{Item List|id=25814|item=Dynites}}''' | ||
Both permits are consumables that will give a set of three random enchants to a single Einbech Weapon, one enchant for each of the three slots of enchants available. | Both permits are consumables that will give a set of three random enchants to a single Einbech Weapon, one enchant for each of the three slots of enchants available. | ||
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{| class="wikitable" style="width:90%;margin:auto;" | {| class="wikitable" style="width:90%;margin:auto;" | ||
! colspan="3" style="background-color:#990033; color:white;" |{{Item | ! colspan="3" style="background-color:#990033; color:white;" |{{Item List|id=9514|item=}} Physical Modification Permit | ||
|- | |- | ||
! style="background-color:#990033; width:15%; color:white;" |First Enchant | ! style="background-color:#990033; width:15%; color:white;" |First Enchant | ||
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{| class="wikitable" style="width:90%;margin:auto;" | {| class="wikitable" style="width:90%;margin:auto;" | ||
! colspan="3" style="background-color:#990033; color:white;" |{{Item | ! colspan="3" style="background-color:#990033; color:white;" |{{Item List|id=9529|item=}} Magical Modification Permit | ||
|- | |- | ||
! style="background-color:#990033; width:15%; color:white;" |First Enchant | ! style="background-color:#990033; width:15%; color:white;" |First Enchant | ||
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! style="background-color:#990033; color:white;" |Description | ! style="background-color:#990033; color:white;" |Description | ||
|- | |- | ||
| style="text-align: left; padding-left: 16px;" |{{Item | | style="text-align: left; padding-left: 16px;" |{{Item List |id=40001 |item=Poisonous Card}} | ||
|Weapon Card | |Weapon Card | ||
| style="text-align: left; padding-left: 16px;" | | | style="text-align: left; padding-left: 16px;" | | ||
:Increases physical damage against poison property enemies by 25%. | :Increases physical damage against poison property enemies by 25%. | ||
:[+ {{Item | :[+ {{Item List |id=4062 |item=Anacondaq Card}}] | ||
::Increases physical damage against poison property enemies by an additional 15%. | ::Increases physical damage against poison property enemies by an additional 15%. | ||
|- | |- | ||
| style="text-align: left; padding-left: 16px;" |{{Item | | style="text-align: left; padding-left: 16px;" |{{Item List |id=40002 |item=Toxious Card}} | ||
|Armor Card | |Armor Card | ||
| style="text-align: left; padding-left: 16px;" | | | style="text-align: left; padding-left: 16px;" | | ||
:Max HP + 10% | :Max HP + 10% | ||
:Reduces damage from long ranged physical damage by 5% | :Reduces damage from long ranged physical damage by 5% | ||
:[+ {{Item | :[+ {{Item List |id=4334 |item=Noxious Card}}] | ||
::Additional Max HP + 5% | ::Additional Max HP + 5% | ||
::Reduces damage from long ranged physical damage by additional 10% | ::Reduces damage from long ranged physical damage by additional 10% | ||
|- | |- | ||
| style="text-align: left; padding-left: 16px;" |{{Item | | style="text-align: left; padding-left: 16px;" |{{Item List |id=40003 |item=White Porcellio Card}} | ||
|Footgear Card | |Footgear Card | ||
| style="text-align: left; padding-left: 16px;" | | | style="text-align: left; padding-left: 16px;" | | ||
:ATK + 20 | :ATK + 20 | ||
:[+ {{Item | :[+ {{Item List |id=4337 |item=Porcellio Card}}] | ||
::Additional ATK + 10. | ::Additional ATK + 10. | ||
::Additional ATK + 1 per refine rate of shoes. | ::Additional ATK + 1 per refine rate of shoes. | ||
|- | |- | ||
| style="text-align: left; padding-left: 16px;" |{{Item | | style="text-align: left; padding-left: 16px;" |{{Item List |id=40004 |item=Neo Mineral Card}} | ||
|Garment Card | |Garment Card | ||
| style="text-align: left; padding-left: 16px;" | | | style="text-align: left; padding-left: 16px;" | | ||
:DEF + 30 | :DEF + 30 | ||
:[+ {{Item | :[+ {{Item List |id=4339 |item=Mineral Card}}] | ||
::Additional DEF + 20. | ::Additional DEF + 20. | ||
::Additional DEF + 3 per refine rate of garment. | ::Additional DEF + 3 per refine rate of garment. | ||
|- | |- | ||
| style="text-align: left; padding-left: 16px;" |{{Item | | style="text-align: left; padding-left: 16px;" |{{Item List |id=40005 |item=Abyssman Card}} | ||
|Footgear Card | |Footgear Card | ||
| style="text-align: left; padding-left: 16px;" | | | style="text-align: left; padding-left: 16px;" | | ||
:Max HP + 10% | :Max HP + 10% | ||
:{{Skill Info|class=Sorcerer|id=2446|skill=Earth Grave}} damage + 10% | :{{Skill Info|class=Sorcerer|id=2446|skill=Earth Grave}} damage + 10% | ||
:[+ {{Item | :[+ {{Item List |id=4335 |item=Pitman Card}}] | ||
::{{Skill Info|class=Sorcerer|id=2446|skill=Earth Grave}} damage + 10% | ::{{Skill Info|class=Sorcerer|id=2446|skill=Earth Grave}} damage + 10% | ||
::Additional {{Skill Info|class=Sorcerer|id=2446|skill=Earth Grave}} damage + 1% per refine rate of shoes. | ::Additional {{Skill Info|class=Sorcerer|id=2446|skill=Earth Grave}} damage + 1% per refine rate of shoes. | ||
|- | |- | ||
| style="text-align: left; padding-left: 16px;" |{{Item | | style="text-align: left; padding-left: 16px;" |{{Item List |id=40000 |item=Jewelry Ant Card}} | ||
|Accessory(Left) Card | |Accessory(Left) Card | ||
| style="text-align: left; padding-left: 16px;" | | | style="text-align: left; padding-left: 16px;" | | ||
:When dealing physical damage, has a chance to auto-cast {{Skill Info|class=Sorcerer|id=2449|skill=Psychic Wave}} Lv. 1 | :When dealing physical damage, has a chance to auto-cast {{Skill Info|class=Sorcerer|id=2449|skill=Psychic Wave}} Lv. 1 | ||
:[+ {{Item | :[+ {{Item List |id=4336 |item=Ungoliant Card}}] | ||
::Increases neutral property magical damage by 30%. | ::Increases neutral property magical damage by 30%. | ||
|- | |- | ||
| style="text-align: left; padding-left: 16px;" |{{Item | | style="text-align: left; padding-left: 16px;" |{{Item List |id=40021 |item=Jewgoliant Card}} | ||
|Armor Card | |Armor Card | ||
| style="text-align: left; padding-left: 16px;" | | | style="text-align: left; padding-left: 16px;" | |
Edição das 01h24min de 10 de maio de 2022
Einbech Dungeon 3 é o terceiro andar do conhecido Einbech Dungeon. É necessário ter nível 180 para acessar o mapa.
Monstros
Redium, Odium, Rindium, Purdium, and Whidium
Predefinição:EnemiesPredefinição:EnemiesPredefinição:EnemiesPredefinição:EnemiesPredefinição:EnemiesPredefinição:EnemiesPredefinição:EnemiesPredefinição:EnemiesPredefinição:EnemiesPredefinição:EnemiesPredefinição:EnemiesImage | Name | Level | HP | Size / Race / Element |
---|
Rewards
The monster on the map drop 5 different kind of ores:
By combining each of the 5 different ores with Field Manager Elmen Dynite
, you get oneThe dynites can be used to purchase from the same NPC, the new safety accessories, safety weapons, and modification permits which you can find in the below section.
Obtainable Equipment
Einbech Accessories
Einbech Accessories can be purchased directly from Elmen.
Image | Name | Price | Slot | Description |
---|---|---|---|---|
Predefinição:Illust | Safety Pendant R [1] | 75 Predefinição:Inventory2 |
Accessory (Right) Defense: 10 Weight: 10 Required Level: 170 Jobs: Every Job |
[+ Safety Epaulet R]
[+ Safety Epaulet B]
[+ Safety Epaulet R or Safety Epaulet B] [+ Any Einbech Weapon]
|
Predefinição:Illust | Safety Pendant B [1] | 75 Predefinição:Inventory2 |
Accessory (Right) Defense: 10 Weight: 10 Required Level: 170 Jobs: Every Job |
[+ Safety Epaulet R]
[+ Safety Epaulet B]
[+ Safety Epaulet R or Safety Epaulet B] [+ Any Einbech Weapon]
|
Predefinição:Illust | Safety Epaulet R [1] | 75 Predefinição:Inventory2 |
Accessory (Left) Defense: 10 Weight: 10 Required Level: 170 Jobs: Every Job |
|
Predefinição:Illust | Safety Epaulet B [1] | 75 Predefinição:Inventory2 |
Accessory (Left) Defense: 10 Weight: 10 Required Level: 170 Jobs: Every Job |
|
Einbech Weapons
Einbech Weapons can be obtained at random for the cost of 50 Dynites from Elmen.
Image | Name | Slot | Desc |
---|---|---|---|
Predefinição:Illust | Safety Knuckle [2] | Knuckle
Attack: 210 Weight: 180 Weapon Level: 4 Required Level: 170 Applicable Jobs: Sura |
|
Predefinição:Illust | Detecting Staff [2] | Two-handed Staff
Attack: 180 Weight: 200 Weapon Level: 4 Required Level: 170 Applicable Jobs: Warlock |
|
Predefinição:Illust | Grinder Huuma Shuriken [2] | Huuma
Attack: 280 Weight: 180 Weapon Level: 4 Required Level: 170 Applicable Jobs: Ninja |
|
Predefinição:Illust | Rubber Hammer [2] | Mace
Attack: 160 Weight: 190 Weapon Level: 4 Required Level: 170 Applicable Jobs: Arch Bishop |
|
Predefinição:Illust | Bolt Shooter [2] | Bow
Attack: 210 Weight: 170 Weapon Level: 4 Required Level: 170 Applicable Jobs: Ranger |
|
Predefinição:Illust | Claw Sword [2] | Two-handed Sword
Attack: 300 Weight: 350 Weapon Level: 4 Required Level: 170 Applicable Jobs: Rune Knight |
|
Predefinição:Illust | Welding Wand [2] | Rod
Attack: 160 Weight: 120 Weapon Level: 4 Required Level: 170 Applicable Jobs: Mage Class, Soul Reaper |
|
Predefinição:Illust | Safety Whip [2] | Whip
Attack: 200 Weight: 140 Weapon Level: 4 Required Level: 170 Applicable Jobs: Wanderer |
|
Predefinição:Illust | Bolt Crusher [2] | Katar
Attack: 300 Weight: 200 Weapon Level: 4 Required Level: 170 Applicable Jobs: Guillotine Cross |
|
Predefinição:Illust | Saw Axe [2] | Two-handed Axe
Attack: 350 Weight: 500 Weapon Level: 4 Required Level: 170 Applicable Jobs: Mechanic |
|
Predefinição:Illust | Safety Manual [2] | Book
Attack: 200 Weight: 70 Weapon Level: 4 Required Level: 170 Applicable Jobs: Star Emperor |
|
Predefinição:Illust | Metal Detector Mk47 [2] | Dagger
Attack: 200 Weight: 100 Weapon Level: 4 Required Level: 170 Applicable Jobs: Guillotine Cross |
|
Predefinição:Illust | Jewel Detector Mk47 [2] | Dagger
Attack: 190 Weight: 100 Weapon Level: 4 Required Level: 170 Applicable Jobs: Shadow Chaser |
|
Predefinição:Illust | Safety Foxtail [2] | Rod
Attack: 300 Weight: 150 Weapon Level: 4 Required Level: 170 Applicable Jobs: Doram race |
|
Predefinição:Illust | Blocking Spear [2] | Spear
Attack: 210 Weight: 300 Weapon Level: 4 Required Level: 170 Applicable Jobs: Royal Guard |
|
Predefinição:Illust | Safety Lute [2] | Instrument
Attack: 200 Weight: 140 Weapon Level: 4 Required Level: 170 Applicable Jobs: Minstrel |
|
Predefinição:Illust | Bolt Revolver [2] | Pistol
Attack: 200 Weight: 180 Weapon Level: 4 Required Level: 170 Applicable Jobs: Rebellion |
|
Predefinição:Illust | Safety Saber [2] | Sword
Attack: 200 Weight: 250 Weapon Level: 4 Required Level: 170 Applicable Jobs: Genetic |
|
Weapon Enchantment
Einbech weapons can be further enchanted using Modification Permits. There are two kinds of permits:
They can both be purchased from Elmen Dynites
, at the cost of 30Both permits are consumables that will give a set of three random enchants to a single Einbech Weapon, one enchant for each of the three slots of enchants available.
If the enchants are not up to your liking, a new permit can be purchased and used to reroll a new set of enchants.
You can exchange Physical Permits for Magical and vice-versa.
Physical Modification Permit | ||
---|---|---|
First Enchant | Second Enchant | Third Enchant |
|
|
|
Magical Modification Permit | ||
---|---|---|
First Enchant | Second Enchant | Third Enchant |
|
|
|
Cards
Card | Type | Description |
---|---|---|
Poisonous Card | Weapon Card |
|
Toxious Card | Armor Card |
|
White Porcellio Card | Footgear Card |
|
Neo Mineral Card | Garment Card |
|
Abyssman Card | Footgear Card |
|
Jewelry Ant Card | Accessory(Left) Card |
|
Jewgoliant Card | Armor Card |
|