EDDA Bioresearch Laboratory
EDDA Bioresearch Laboratory | |
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Requisitos mínimos | |
Nv. de Base: | 170 |
Ponto Inicial: | Gerenciador de Instâncias |
Grupo: | Sim |
Itens: | - |
Premiação | |
Itens: | Vicious Mind Aura Biological Experiment Fragments Biological Research Documents |
Moedas: | {{{qtd}}} Moedas de Instância |
Informações | |
Reset: | Todo dia 00h |
Chefe da Instância: | Unknown Swordsman |
Visão Geral
O Edda Bioresearch Laboratory (Biolab) relembra os eventos ocorridos durante os experimentos de Rekenber com Wolfchev. Você poderá reviver os últimos momentos da Expedição Não Oficial Rune Midgard, nomeadamente Seyren Windsor, Kathryne Keyron, Margaretha Sorin, Howard Alt-Eisen, Cecil Damon e Eremes Guile. A história explica como esses heróis perderam sua humanidade e ganharam tanto poder, depois que seus corações foram implantados com um Núcleo de Batalha.
Por enquanto, porém, você encontrará Sierra Morris e Nina. Eles estão na entrada do laboratório enterrado, em Yuno. Graças aos Registros Virtuais que foram descobertos, você pode interpretar as memórias daqueles que morreram no Biolab. No entanto, interpretar os registros é perigoso e suas ações podem fazer você parecer suspeito para aqueles que estão nas memórias. Se isso acontecer, o Sierra aparecerá e o guiará pela instância.
Modo Exploração
Modo Exploração |
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Swordsman Laboratory - Seyren Windsor
Acolyte Laboratory - Margaretha Sorin
Thief Laboratory - Eremes Guile
Magician Laboratory - Kathryne Keyron
Merchant Laboratory - Howard Alt-Eisen
Archer Laboratory - Cecil Damon
Continuação do Modo Expedição
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Modo Combate
Modo de Combate |
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Modo de Combate
O Combat Mode é muito parecido com o Expedition Mode, mas sem a história. Além deste novo modo, ele tem uma luta extra com um MVP que tem a chance de te dar Vicious Mind Aura, além de outras coisas, e gera uma caixa que recompensa 1 arma aleatória para cada membro do grupo. Sierra também o recompensará com alguns itens para encantar suas armas se o MVP for morto com sucesso e você falar com ela Passo a Passo
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Monstros
Imagem | Nome | Nível | HP | Tamanho / Raça / Propriedade |
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Regenschirm Scientist | 172 | 1.469.107 | Médio / Humanoide / Neutro 2 | |
Rekenber Guard | 176 | 1.475.486 | Médio / Humanoide / Neutro 2 | |
Rekenber Senior Guard | 174 | 1.475.486 | Médio / Humanoide / Neutro 2 | |
Nameless Swordsman | 176 | 1.519.762 | Médio / Humanoide / Fogo 2 | |
Nameless Acolyte | 176 | 1.500.486 | Médio / Humanoide / Sagrado 2 | |
Nameless Merchant | 175 | 1.507.840 | Médio / Humanoide / Fire 3 | |
Nameless Swordsman |
180 | 75.000.000 | Médio / Humanoide / Fogo 2 |
Equipamentos
Vicious Mind Aura
Vicious Mind Aura dropa do MVP, Nameless Swordsman, com 0,5% de chance.
Image | Name | Description |
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Predefinição:Illust nro | Vicious Mind Aura |
[+ [[File:{{{Imagem}}}.png]] {{{Nome}}} ]
Defense: 5 Location: Lower Weight: 10 Required Level: 170 Usable Jobs: All |
Weapons
Weapons are randomly obtained through the ??? Box at the end of 'Battle Mode' and also through the [[File:{{{Imagem}}}.png]] {{{Nome}}} (MVP Drop).
Image | Name | Description |
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Predefinição:Illust nro | Volar [2] |
Increases Bowling Bash damage by 30%.
Attack : 280 Weight : 280 Weapon Level : 4 Required Level : 170 Usable Jobs : Rune Knight |
Predefinição:Illust nro | Vernan [2] |
Atk + 5%.
Attack : 300 Weight : 650 Weapon Level : 4 Required Level : 170 Usable Jobs : Rune Knight |
Predefinição:Illust nro | Argen Blanco [2] |
Increases Brandish Spear damage by 30%.
Attack : 200 Weight : 100 Weapon Level : 4 Required Level : 170 Usable Jobs : Rune Knight |
Predefinição:Illust nro | Golden Wrench [2] |
Can't be destroyed, Atk + 5%.
Attack : 220 Weight : 550 Weapon Level : 4 Required Level : 170 Usable Jobs : Mechanic |
Predefinição:Illust nro | Engine Pilebunker [2] |
Can't be destroyed, increases Vulcan Arm damage by 10%.
Attack : 450 Weight : 320 Weapon Level : 4 Required Level : 170 Usable Jobs : Mechanic |
Predefinição:Illust nro | Maxi Spanner [2] |
Can't be destroyed, reduces physical and magical damage taken from small and medium size enemies by 10%.
Attack : 340 Weight : 450 Weapon Level : 4 Required Level : 170 Usable Jobs : Mechanic |
Predefinição:Illust nro | Judgment Slasher [2] |
When equipped with Repent Slasher,
Attack : 195 Weight : 110 Weapon Level : 4 Required Level : 170 Usable Jobs : Guillotine Cross |
Predefinição:Illust nro | Repent Slasher [3] |
This item is not enchantable Has no effect. Used for combo with Judgment Slasher.
Attack : 100 Weight : 70 Weapon Level : 4 Required Level : 170 Usable Jobs : Guillotine Cross |
Predefinição:Illust nro | Agudo Filo [2] |
Increases critical damage by 5%.
Attack : 270 Weight : 200 Weapon Level : 4 Required Level : 170 Usable Jobs : Guillotine Cross |
Predefinição:Illust nro | Ripper Cross [2] |
Atk + 5%.
Attack : 250 Weight : 150 Weapon Level : 4 Required Level : 170 Usable Jobs : Guillotine Cross |
Predefinição:Illust nro | Crimson Rose Stick [2] |
Matk + 180, can't be destroyed.
Attack : 100 Weight : 70 Weapon Level : 4 Required Level : 170 Usable Jobs : Warlock |
Predefinição:Illust nro | Staff of Miracle [2] |
Matk + 270, can't be destroyed.
Attack : 100 Weight : 120 Weapon Level : 4 Required Level : 170 Usable Jobs : Warlock |
Predefinição:Illust nro | Gravitation Staff [2] |
Matk + 280, can't be destroyed.
Attack : 110 Weight : 130 Weapon Level : 4 Required Level : 170 Usable Jobs : Warlock |
Predefinição:Illust nro | Penitentia [2] |
Matk + 175, can't be destroyed.
Attack : 100 Weight : 70 Weapon Level : 4 Required Level : 170 Usable Jobs : Archbishop |
Predefinição:Illust nro | Adorare Staff [2] |
Matk + 240, can't be destroyed.
Attack : 100 Weight : 120 Weapon Level : 4 Required Level : 170 Usable Jobs : Archbishop |
Predefinição:Illust nro | Lucis Flail [2] |
Matk + 160, can't be destroyed.
Attack : 180 Weight : 100 Weapon Level : 4 Required Level : 170 Usable Jobs : Archbishop |
Predefinição:Illust nro | Sharp Star [2] |
Cri + 5.
Attack : 150 Weight : 150 Weapon Level : 4 Required Level : 170 Usable Jobs : Ranger |
Predefinição:Illust nro | Falken Shooter [2] |
Increases long ranged physical damage by 10%.
Attack : 210 Weight : 100 Weapon Level : 4 Required Level : 170 Usable Jobs : Ranger |
Predefinição:Illust nro | Aiming Bow [2] |
Reduces delay after skill by 5%.
Attack : 210 Weight : 100 Weapon Level : 4 Required Level : 170 Usable Jobs : Ranger |
Predefinição:Illust nro | Farthezan [2] |
Matk + 180, increases Gloria Domini damage by 40%.
Attack : 130 Weight : 110 Weapon Level : 4 Required Level : 170 Usable Jobs : Royal Guard |
Predefinição:Illust nro | Harve [2] |
Increases Rapid Smiting damage by 40%.
Attack : 210 Weight : 150 Weapon Level : 4 Required Level : 170 Usable Jobs : Royal Guard |
Predefinição:Illust nro | Fortridge [2] |
Atk + 5%.
Attack : 205 Weight : 170 Weapon Level : 4 Required Level : 170 Usable Jobs : Royal Guard |
Predefinição:Illust nro | Estal [2] |
Reduces cooldown of Spore Explosion by 1 second.
Attack : 195 Weight : 70 Weapon Level : 4 Required Level : 170 Usable Jobs : Genetic |
Predefinição:Illust nro | Coolant Injection [2] |
Can't be destroyed, increases long ranged physical damage by 10%.
Attack : 210 Weight : 140 Weapon Level : 4 Required Level : 170 Usable Jobs : Genetic |
Predefinição:Illust nro | Gene Rod [2] |
Can't be destroyed, increases Crazy Weed damage by 20%.
Attack : 195 Weight : 140 Weapon Level : 4 Required Level : 170 Usable Jobs : Genetic |
Predefinição:Illust nro | Jack the Knife [2] |
Increases Back Stab damage by 40%.
Attack : 195 Weight : 90 Weapon Level : 4 Required Level : 170 Usable Jobs : Shadow Chaser |
Predefinição:Illust nro | Platinum Dagger [2] |
Matk + 170, Matk + 5%.
Attack : 150 Weight : 150 Weapon Level : 4 Required Level : 170 Usable Jobs : Shadow Chaser |
Predefinição:Illust nro | Rapid Fire [2] |
Increases long ranged physical damage by 10%.
Attack : 185 Weight : 150 Weapon Level : 4 Required Level : 170 Usable Jobs : Shadow Chaser |
Predefinição:Illust nro | Boltijin [2] |
Matk + 175, increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 20%.
Attack : 120 Weight : 80 Weapon Level : 4 Required Level : 170 Usable Jobs : Sorcerer |
Predefinição:Illust nro | Psychic Spear Rod [2] |
Matk + 180, can't be destroyed.
Attack : 120 Weight : 80 Weapon Level : 4 Required Level : 170 Usable Jobs : Sorcerer |
Predefinição:Illust nro | Dust Grave [2] |
Matk + 180, can't be destroyed.
Attack : 120 Weight : 80 Weapon Level : 4 Required Level : 170 Usable Jobs : Sorcerer |
Predefinição:Illust nro | Raging Dragon Fist [2] |
Increases Raging Quadruple Blow damage by 30%.
Attack : 210 Weight : 70 Weapon Level : 4 Required Level : 170 Usable Jobs : Sura |
Predefinição:Illust nro | Dedicated Bandage [2] |
Increases long ranged physical damage by 10%.
Attack : 220 Weight : 80 Weapon Level : 4 Required Level : 170 Usable Jobs : Sura |
Predefinição:Illust nro | Bright Pendulum [2] |
Can't be destroyed, reduces variable casting time by 10%.
Attack : 210 Weight : 130 Weapon Level : 4 Required Level : 170 Usable Jobs : Sura |
Predefinição:Illust nro | Wind Gale [2] |
Increases long ranged physical damage by 10%.
Attack : 200 Weight : 100 Weapon Level : 4 Required Level : 170 Usable Jobs : Minstrel, Wanderer |
Predefinição:Illust nro | Heart Whip [2] |
Matk + 190, increases neutral property magical damage by 10%.
Attack : 100 Weight : 120 Weapon Level : 4 Required Level : 170 Usable Jobs : Wanderer |
Predefinição:Illust nro | Scarlet Ribbon [2] |
Reduces variable casting time by 10%.
Attack : 180 Weight : 120 Weapon Level : 4 Required Level : 170 Usable Jobs : Wanderer |
Predefinição:Illust nro | Black Circle [2] |
Matk + 190, increases neutral property magical damage by 10%.
Attack : 100 Weight : 120 Weapon Level : 4 Required Level : 170 Usable Jobs : Minstrel |
Predefinição:Illust nro | Antique Cello [2] |
Reduces variable casting time by 10%.
Attack : 180 Weight : 120 Weapon Level : 4 Required Level : 170 Usable Jobs : Minstrel |
Encantamentos
Enchant Costs
All weapons can be enchanted by Lavian, outside the entrance, one enchant slot at a time.
Enchantments cost [[File:{{{Imagem}}}.png]] {{{Nome}}} and [[File:{{{Imagem}}}.png]] {{{Nome}}}.
When enchanting a weapon you will be given 3 different options:
General Enchant - Cheapest option, high chance to fail, and has a chance to break the weapon.
Advanced Enchant - More pricey option, low chance to fail, has no chance to break the weapon.
Determined Enchant - Expensive option, lets you choose the final enchant you want. Only works for the 3rd Slot.
Note - The enchant cost applies per enchant slot. If there's no enchant in the weapon, you'll first enchant the 4th slot. Once there's an enchant in the 4th slot, you may also add an enchant to 3rd slot as per table below. You can't add an enchant to the 3rd slot, the memory, without having one in the 4th slot.
Enchant Type | Enchantment Cost | Enchantment Slot | Failure Chance | Destroy Chance | Enchantments |
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General Enchant | x50 [[File:{{{Imagem}}}.png]] {{{Nome}}}
x50 [[File:{{{Imagem}}}.png]] {{{Nome}}} |
4th slot | 35% chance to fail | 5% chance to destroy the weapon (The roll to break only happens if the enchant fails) |
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3rd slot | 70% chance to fail | 20% chance to destroy the weapon (The roll to break only happens if the enchant fails) |
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Advanced Enchant | x500 [[File:{{{Imagem}}}.png]] {{{Nome}}}
x500 [[File:{{{Imagem}}}.png]] {{{Nome}}} |
4th slot | 10% chance to fail | No chance to destroy the weapon | |
3rd slot | 30% chance to fail | No chance to destroy the weapon |
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Determined Enchant | x5000 [[File:{{{Imagem}}}.png]] {{{Nome}}} | 3rd slot | No chance to fail | No chance to destroy the weapon |
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Re-Rolling Enchants
You can re-roll both the 3rd and 4th slot enchants at the Weapon's Master NPC just outside of the instance entrance.
Re-Enchant Type | Enchantment Slot | Re-Enchant Cost | Failure Chance | Destroy Chance |
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General Re-Enchant | 4th slot |
x50 [[File:{{{Imagem}}}.png]] {{{Nome}}} x50 [[File:{{{Imagem}}}.png]] {{{Nome}}} An extra copy of the weapon you are re-enchanting |
35% chance to fail | 5% chance to destroy the weapon (The roll to break only happens if the enchant fails) |
Advanced Re-Enchant | 4th slot |
x500 [[File:{{{Imagem}}}.png]] {{{Nome}}} x500 [[File:{{{Imagem}}}.png]] {{{Nome}}} An extra copy of the weapon you are re-enchanting |
10% chance to fail | No chance to destroy the weapon |
Fragment Re-Enchant | 4th slot |
x100 [[File:{{{Imagem}}}.png]] {{{Nome}}} x10000 [[File:{{{Imagem}}}.png]] {{{Nome}}} An extra copy of the weapon you are re-enchanting |
5% chance to fail | No chance to destroy the weapon |
Determined General Re-Enchant | 3rd slot |
x3000 [[File:{{{Imagem}}}.png]] {{{Nome}}} x7500 [[File:{{{Imagem}}}.png]] {{{Nome}}} |
No chance to fail |
You can choose the Special Enchant that you want |
Determined Fragment Re-Enchant | 3rd slot |
x25000 [[File:{{{Imagem}}}.png]] {{{Nome}}} x1000 [[File:{{{Imagem}}}.png]] {{{Nome}}} |
20% chance to fail | No chance to destroy the weapon
You can choose the Special Enchant that you want |
Special Enchants
Image | Name | Description |
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Predefinição:Illust nro | Seyren's Memory |
Increases Bowling Bash damage by 10% and Ignition Break damage by 5% per 3 refine rate of Volar. |
Predefinição:Illust nro | Howard's Memory |
Increases Power Swing damage by 7% and Axe Boomerang damage by 5% per 3 refine rate of Golden Wrench. |
Predefinição:Illust nro | Eremes's Memory |
Increases Meteor Assault and Soul Destroyer damage by 10%, Cross Impact and Counter Slash damage by 5% per 5 of the sum of refine rate of Judgment Slasher and Repent Slasher. |
Predefinição:Illust nro | Kathryne's Memory |
Increases Hell Inferno damage by 7% and Crimson Rock damage by 5% per 3 refine rate of Crimson Rose Stick. |
Predefinição:Illust nro | Margaretha's Memory |
Increases Magnus Exorcismus damage by 10% and Judex damage by 5% per 3 refine rate of Penitentia. |
Predefinição:Illust nro | Cecil's Memory |
Increases critical damage by 5% and Focused Arrow Strike damage by 7% per 3 refine rate of Sharp Star. |
Predefinição:Illust nro | Randel's Memory |
Increases Gloria Domini damage by 10% and Genesis Ray damage by 5% per 3 refine rate of Farthezan. |
Predefinição:Illust nro | Flamel's Memory |
Increases Spore Explosion damage by 7% and reduces cooldown of Spore Explosion by 0.2 second per 3 refine rate of Estal. |
Predefinição:Illust nro | Gertie's Memory |
Increases Back Stab damage by 10% and Fatal Menace damage by 5% per 3 refine rate of Jack the Knife. |
Predefinição:Illust nro | Celia's Memory |
Increases Earth Spike damage by 10% and Heaven's Drive damage by 7% per 3 refine rate of Boltijin. |
Predefinição:Illust nro | Chen's Memory |
Increases Raging Quadruple Blow and Raging Thrust damage by 10%, Chain Crush Combo damage by 7% per 3 refine rate of Raging Dragon Fist. |
Predefinição:Illust nro | Trentini's Memory |
Reduces SP consumption of Severe Rainstorm by 3% and increases long ranged physical damage by 2% per 3 refine rate of Wind Gale. |
Predefinição:Illust nro | Alphoccio's Memory |
Reduces SP consumption of Severe Rainstorm by 3% and increases long ranged physical damage by 2% per 3 refine rate of Wind Gale. |
Cards
Card | Type | Effects |
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Predefinição:Card | Weapon Card |
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Predefinição:Card | Weapon Card |
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Predefinição:Card | Weapon Card |
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Predefinição:Card | Armor Card |
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