Predefinição:NaviLink
NaviLink is used to automatically copy the navi command with the map name and its coordinates when the text is clicked.
Syntax
{{NaviLink|map=|x=|y=|text=}}
- Parameters
- map
- The name of the map, it's the name that is involved in parenthesis.
- x
- The X coordinate, it's the first coordinate you get when using
/where
. - y
- The Y coordinate, it's the second coordinate you get when using
/where
. - text
- Optional. Text to show instead of the default text
(<map> <x>,<y>)
.
To get the name of the map and the coordinates you can use /where
inside a map.
Example
Let's use an example of Abyss Lake, typing /where
there we get:
The name of the map is abyss_01, the X coordinate is 261 and the Y coordinate is 272.
With all the data in our hands, using {{NaviLink|map=abyss_01|x=261|y=272}}
will result into:
- Parameters
- map
- The name of the map, it's the name that is involved in parenthesis.
- x
- The X coordinate, it's the first coordinate you get when using
/where
. - y
- The Y coordinate, it's the second coordinate you get when using
/where
. - text
- Optional. Text to show instead of the default text
(<map> <x>,<y>)
.
To get the name of the map and the coordinates you can use /where
inside a map.
Example
Let's use an example of Abyss Lake, typing /where
there we get:
The name of the map is abyss_01, the X coordinate is 261 and the Y coordinate is 272.
With all the data in our hands, using {{NaviLink|map=abyss_01|x=261|y=272}}
will result into: Ciclo de predefinições detectado: Predefinição:NaviLink.
You can also use the template without an X, Y. {{NaviLink|map=abyss_01}}
will look like this: Ciclo de predefinições detectado: Predefinição:NaviLink.
Alternatively, using {{NaviLink|map=abyss_01|x=261|y=272|text=somewhere in Abyss Lake 1F}}
will result into: Ciclo de predefinições detectado: Predefinição:NaviLink.
Clicking the text will copy the navi command into the clipboard, which can then be pasted using CTRL+V
in game.
</noinclude>.
You can also use the template without an X, Y. {{NaviLink|map=abyss_01}}
will look like this:
- Parameters
- map
- The name of the map, it's the name that is involved in parenthesis.
- x
- The X coordinate, it's the first coordinate you get when using
/where
. - y
- The Y coordinate, it's the second coordinate you get when using
/where
. - text
- Optional. Text to show instead of the default text
(<map> <x>,<y>)
.
To get the name of the map and the coordinates you can use /where
inside a map.
Example
Let's use an example of Abyss Lake, typing /where
there we get:
The name of the map is abyss_01, the X coordinate is 261 and the Y coordinate is 272.
With all the data in our hands, using {{NaviLink|map=abyss_01|x=261|y=272}}
will result into: Ciclo de predefinições detectado: Predefinição:NaviLink.
You can also use the template without an X, Y. {{NaviLink|map=abyss_01}}
will look like this: Ciclo de predefinições detectado: Predefinição:NaviLink.
Alternatively, using {{NaviLink|map=abyss_01|x=261|y=272|text=somewhere in Abyss Lake 1F}}
will result into: Ciclo de predefinições detectado: Predefinição:NaviLink.
Clicking the text will copy the navi command into the clipboard, which can then be pasted using CTRL+V
in game.
</noinclude>.
Alternatively, using {{NaviLink|map=abyss_01|x=261|y=272|text=somewhere in Abyss Lake 1F}}
will result into:
- Parameters
- map
- The name of the map, it's the name that is involved in parenthesis.
- x
- The X coordinate, it's the first coordinate you get when using
/where
. - y
- The Y coordinate, it's the second coordinate you get when using
/where
. - text
- Optional. Text to show instead of the default text
(<map> <x>,<y>)
.
To get the name of the map and the coordinates you can use /where
inside a map.
Example
Let's use an example of Abyss Lake, typing /where
there we get:
The name of the map is abyss_01, the X coordinate is 261 and the Y coordinate is 272.
With all the data in our hands, using {{NaviLink|map=abyss_01|x=261|y=272}}
will result into: Ciclo de predefinições detectado: Predefinição:NaviLink.
You can also use the template without an X, Y. {{NaviLink|map=abyss_01}}
will look like this: Ciclo de predefinições detectado: Predefinição:NaviLink.
Alternatively, using {{NaviLink|map=abyss_01|x=261|y=272|text=somewhere in Abyss Lake 1F}}
will result into: Ciclo de predefinições detectado: Predefinição:NaviLink.
Clicking the text will copy the navi command into the clipboard, which can then be pasted using CTRL+V
in game.
</noinclude>.
Clicking the text will copy the navi command into the clipboard, which can then be pasted using CTRL+V
in game.