Odin`s Temple F4 is the fourth floor of the well-known Odin`s Past.
It's considered an end game dungeon, requiring anyone that wishes to enter to be at least level 180. Being in a party and having appropriate equipment is also recommended.
Besides being a good leveling place, it's possible to obtain new cards and the new Soutanes and Clergy Equipment.
Access
After obtaining at least level 180, access the dungeon at (odin_tem03)Copiado!:
- Via the earlier floor, Odin's Temple F3, as shown on the minimap on the right.
Monsters
Predefinição:Squad Drop
Predefinição:EnemiesPredefinição:EnemiesPredefinição:EnemiesPredefinição:EnemiesPredefinição:EnemiesPredefinição:EnemiesPredefinição:EnemiesPredefinição:Enemies
Image
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Name
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Level
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HP
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Size / Race / Element
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Obtainable Equipment
Armors
Dropped by monsters in this dungeon, the following equipment may come from an [[File:{{{Imagem}}}.png]] {{{Nome}}} at random.
Image
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Name
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Slot
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Description
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Predefinição:Illust
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Str Soutane [1]
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Armor
Defense: 100
Weight: 80
Required Level: 170
Jobs: Every Job
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- MaxHP + 10%, MaxSP + 10%.
- Increases attack speed (reduces delay after attack by 10%)
- Atk + 3% per 2 refine rate.
- Str + 5 per 3 refine rate.
- Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.
[+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
[+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
- Str + 8, Def + 30, Mdef + 15.
- Reduces damage taken from angel and demon race monsters by 15%.
- If the sum of refine of set is 23 or higher,
- Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
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Predefinição:Illust
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Agi Soutane [1]
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Armor
Defense: 100
Weight: 80
Required Level: 170
Jobs: Every Job
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- MaxHP + 10%, MaxSP + 10%.
- Increases attack speed (reduces delay after attack by 10%)
- Increases long ranged physical damage by 3% per 2 refine rate.
- Agi + 5 per 3 refine rate.
- Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.
[+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
[+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
- Agi + 8, Def + 30, Mdef + 15.
- Reduces damage taken from angel and demon race monsters by 15%.
- If the sum of refine of set is 23 or higher,
- Increases long ranged physical damage by 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
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Predefinição:Illust
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Vit Soutane [1]
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Armor
Defense: 100
Weight: 80
Required Level: 170
Jobs: Every Job
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- MaxHP + 15%, MaxSP + 5%.
- Increases attack speed (reduces delay after attack by 7%)
- Reduces variable casting time by 7%.
- MaxHP + 2% per 2 refine rate.
- Vit + 5 per 3 refine rate.
- Increases physical and magical damage against angel and demon race monsters by 10% per 4 refine rate.
[+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
[+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
- Vit + 8, Def + 50, Mdef + 20.
- Reduces damage taken from angel and demon race monsters by 20%.
- If the sum of refine of set is 23 or higher,
- Atk + 4%, Matk + 4%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
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Predefinição:Illust
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Int Soutane [1]
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Armor
Defense: 100
Weight: 80
Required Level: 170
Jobs: Every Job
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- MaxHP + 5%, MaxSP + 15%.
- Reduces variable casting time by 10%.
- Matk + 3% per 2 refine rate.
- Int + 5 per 3 refine rate.
- Increases magical damage against angel and demon race monsters by 6% per 4 refine rate.
[+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
[+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
- Int + 8, Def + 30, Mdef + 15.
- Reduces damage taken from angel and demon race monsters by 15%.
- If the sum of refine of set is 23 or higher,
- Matk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
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Predefinição:Illust
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Dex Soutane [1]
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Armor
Defense: 100
Weight: 80
Required Level: 170
Jobs: Every Job
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- MaxHP + 10%, MaxSP + 10%.
- Increases attack speed (reduces delay after attack by 10%)
- Reduces variable casting time by 10%.
- Atk + 1% and Matk + 1% per 2 refine rate.
- Dex + 5 per 3 refine rate.
- Increases physical and magical damage against angel and demon race monsters by 6% per 4 refine rate.
[+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
[+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
- Dex + 8, Def + 30, Mdef + 15.
- Reduces damage taken from angel and demon race monsters by 15%.
- If the sum of refine of set is 23 or higher,
- Atk + 7%, Matk + 7%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
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Predefinição:Illust
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Luk Soutane [1]
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Armor
Defense: 100
Weight: 80
Required Level: 170
Jobs: Every Job
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- MaxHP + 10%, MaxSP + 10%.
- Increases attack speed (reduces delay after attack by 10%)
- Cri + 3 and increases critical damage by 4% per 2 refine rate.
- Luk + 5 per 3 refine rate.
- Increases physical damage against angel and demon race monsters by 8% per 4 refine rate.
[+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
[+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
- Luk + 8, Def + 30, Mdef + 15.
- Reduces damage taken from angel and demon race monsters by 15%.
- If the sum of refine of set is 23 or higher,
- Atk + 10%, reduces delay after skill by 20%, reduces fixed casting time by 20%.
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Predefinição:Illust
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Clergy's Manteau [1]
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Garment
Defense: 40
Weight: 45
Required Level: 170
Jobs: Every Job
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- MaxSP + 5%, Mdef + 10.
- Reduces variable casting time by 10%.
- Increases magical damage against angel and demon race monsters by 1% per 2 refine rate.
- Reduces magical damage taken from angel and demon race monsters by 1% per 3 refine rate.
- Predefinição:Refine Reduces variable casting time by additional 10%.
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Predefinição:Illust
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Clergy's Boots [1]
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Footgear
Defense: 35
Weight: 40
Required Level: 170
Jobs: Every Job
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- MaxHP + 5%, Def + 30.
- Aspd + 10%.
- Increases physical damage against angel and demon race monsters by 1% per 2 refine rate.
- Reduces physical damage taken from angel and demon race monsters by 1% per 3 refine rate.
- Predefinição:Refine Aspd + 10%.
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Enchantments
All Odin's Past armors can be enchanted 3 times, with the final enchant (2nd slot) can be special enchanted with better effects including the newly introduced Soutane Blessings.
To enchant, you'll need to speak with Susan Grey (hu_in01)Copiado!. She's inside the Hugel Weapon building, on the second floor.
[[File:{{{Imagem}}}.png]] {{{Nome}}} and [[File:{{{Imagem}}}.png]] {{{Nome}}} are dropped by the monsters in the field.
Normal Enchant (All 3 slots):
- Cost: 3 [[File:{{{Imagem}}}.png]] {{{Nome}}} and 500,000 zeny
Special Enchant (Only for 2nd slot):
- Cost: 3 [[File:{{{Imagem}}}.png]] {{{Nome}}} and 500,000 zeny
- Refine Requirement:
- [[File:{{{Imagem}}}.png]] {{{Nome}}}: +7 or above
- [[File:{{{Imagem}}}.png]] {{{Nome}}}: +7 or above
- [[File:{{{Imagem}}}.png]] {{{Nome}}}[[File:{{{Imagem}}}.png]] {{{Nome}}}[[File:{{{Imagem}}}.png]] {{{Nome}}}[[File:{{{Imagem}}}.png]] {{{Nome}}}[[File:{{{Imagem}}}.png]] {{{Nome}}}[[File:{{{Imagem}}}.png]] {{{Nome}}} Soutanes: +9 or above
Resetting Enchants
All Ancient Odin equipments enchants can be reset with no chance of breaking the equipment. There are 2 kinds of reset available.
Full Reset
- Remove enchantments from all 3 slots.
- NPC: Susan Grey (hu_in01)Copiado!
- Cost:
- Normal: 500,000 zeny (30% chance of failure, no break)
- Expensive: 1 [[File:{{{Imagem}}}.png]] {{{Nome}}}
Individual Re-roll
- Reset individual enchantment. You can pick which one specifically you want to remove, and a new random enchantment for the specified slot will be given.
- To re-roll for a special enchantment for 2nd slot, you need to select the Special option when talking to the npc.
- NPC: Odin Weapon Master (hu_in01)Copiado!
- Cost:
- 4th slot: 15 [[File:{{{Imagem}}}.png]] {{{Nome}}} and 500,000 zeny
- 3rd slot: 50 [[File:{{{Imagem}}}.png]] {{{Nome}}} and 1,500,000 zeny
- 2nd slot:
- Normal: 75 [[File:{{{Imagem}}}.png]] {{{Nome}}}, 1 [[File:{{{Imagem}}}.png]] {{{Nome}}} and 2,000,000 zeny
- Special: 75 [[File:{{{Imagem}}}.png]] {{{Nome}}}, 5 [[File:{{{Imagem}}}.png]] {{{Nome}}} and 2,000,000 zeny
Normal Enchant
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Second Slot
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Third Slot
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Fourth Slot
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- Str / Agi / Dex / Vit / Int / Luk +6 ~ +8
- Def +12 / +18
- Mdef +2 / +4
- Max HP +3% / +5%
- SP +100 / +150
- Crit +5 / +7 / +10
- Flee +6 / +10
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- Str / Agi / Dex / Vit / Int / Luk +6 ~ +8
- Def +12 / +18
- Mdef +2 / +4
- Max HP +3% / +5%
- SP +100 / +150
- Crit +5 / +7 / +10
- Flee +6 / +10
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- Str / Agi / Dex / Vit / Int / Luk +6 ~ +8
- Def +12 / +18
- Mdef +2 / +4
- Max HP +3% / +5%
- SP +100 / +150
- Crit +5 / +7 / +10
- Flee +6 / +10
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Special Enchant (2nd slot only)
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+7 [[File:{{{Imagem}}}.png]] {{{Nome}}}
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+7 [[File:{{{Imagem}}}.png]] {{{Nome}}}
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+9 [[File:{{{Imagem}}}.png]] {{{Nome}}} Soutanes
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- Str / Agi / Dex / Vit / Int / Luk +7 ~ +8
- Def +18 / +20
- Mdef +6 / +8
- Max HP +3% / +5%
- SP +100 / +15
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- Str / Agi / Dex / Vit / Int / Luk +7 ~ +8
- Def +18 / +20
- Mdef +6 / +8
- Max HP +3% / +5%
- SP +100 / +150
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- Str / Agi / Dex / Vit / Int / Luk +7 ~ +8
- Def + 21
- Mdef + 10
- Max HP + 5%
- SP + 150
- Crit + 10
- Flee + 10
- Fighting Spirit 5, 6
- Spell 4, 5
- Expert Archer 4, 5
- Sharp 4, 5
- ASPD Lv. 3, 4
- [[File:{{{Imagem}}}.png]] {{{Nome}}}
- [[File:{{{Imagem}}}.png]] {{{Nome}}}
- [[File:{{{Imagem}}}.png]] {{{Nome}}}
- [[File:{{{Imagem}}}.png]] {{{Nome}}}
- [[File:{{{Imagem}}}.png]] {{{Nome}}}
- [[File:{{{Imagem}}}.png]] {{{Nome}}}
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Soutane Blessings
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Predefinição:Illust
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[[File:{{{Imagem}}}.png]] {{{Nome}}}
- Str + 10.
- Atk + 10%.
- Def + 25, Mef + 3.
When enchanted on [[File:{{{Imagem}}}.png]] {{{Nome}}}:
- Atk + 5%, increases physical damage against all race monsters by 12%.
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Predefinição:Illust
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[[File:{{{Imagem}}}.png]] {{{Nome}}}
- Agi + 10.
- Increases long ranged physical damage by 10%.
- Def + 25, Mef + 3.
When enchanted on [[File:{{{Imagem}}}.png]] {{{Nome}}}:
- ASPD + 1, Perfect Hit + 5.
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Predefinição:Illust
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[[File:{{{Imagem}}}.png]] {{{Nome}}}
- Vit + 10.
- MaxHP + 10%, MaxSP + 10%.
- Def + 25, Mef + 3.
When enchanted on [[File:{{{Imagem}}}.png]] {{{Nome}}}:
- MaxHP + 5%, reduces delay after skill by 5%.
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Predefinição:Illust
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[[File:{{{Imagem}}}.png]] {{{Nome}}}
- Dex + 10.
- Reduces variable casting time by 10%.
- Aspd + 10%.
- Def + 25, Mdef + 3.
When enchanted on [[File:{{{Imagem}}}.png]] {{{Nome}}}:
- Reduces fixed casting time by 0.3 seconds.
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Predefinição:Illust
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[[File:{{{Imagem}}}.png]] {{{Nome}}}
- Int + 10.
- Matk + 10%.
- Def + 25, Mdef + 3.
When enchanted on [[File:{{{Imagem}}}.png]] {{{Nome}}}:
- reduces variable casting time by 10%, increases all property magical damage by 12%.
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Predefinição:Illust
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[[File:{{{Imagem}}}.png]] {{{Nome}}}
- Luk + 10.
- Increases critical damage by 15%.
- Def + 25, Mdef + 3.
When enchanted on [[File:{{{Imagem}}}.png]] {{{Nome}}}:
- Cri + 10.
- Increases physical damage against all size enemies by 12%.
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Cards
Card
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Type
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Description
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[[File:{{{Imagem}}}.png]] {{{Nome}}}
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Weapon Card
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- Increases magical damage against demon race monsters by 10%.
- [+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
- Increases magical damage against demon race monsters by additional 3% per 2 refine rate of weapon.
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[[File:{{{Imagem}}}.png]] {{{Nome}}}
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Footgear Card
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- Heal effectiveness +5%.
- Predefinição:Refine Heal effectiveness +3%.
- Predefinição:Refine Heal effectiveness +2%.
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[[File:{{{Imagem}}}.png]] {{{Nome}}}
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Weapon Card
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- [+ Staff or Two-Handed Staff]
- Increases holy property magical damage by 10%.
- Predefinição:Refine Further increases holy property magical damage by 10%.
- Predefinição:Refine Further increases holy property magical damage by 10%.
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[[File:{{{Imagem}}}.png]] {{{Nome}}}
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Weapon Card
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- [+ Staff or Two-Handed Staff]
- Increases wind property magical damage by 10%.
- Predefinição:Refine Further increases wind property magical damage by 10%.
- Predefinição:Refine Further increases wind property magical damage by 10%.
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[[File:{{{Imagem}}}.png]] {{{Nome}}}
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Weapon Card
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- [+ Staff or Two-Handed Staff]
- Increases ghost property magical damage by 10%.
- Predefinição:Refine Further increases ghost property magical damage by 10%.
- Predefinição:Refine Further increases ghost property magical damage by 10%.
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[[File:{{{Imagem}}}.png]] {{{Nome}}}
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Armor Card
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- The armor can't be destroyed.
- ATK + 30%
- Max HP -15%
- [+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
- Additional ATK + 10%.
- Max HP + 5%
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[[File:{{{Imagem}}}.png]] {{{Nome}}}
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Armor Card
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- The armor can't be destroyed.
- Max HP +40%
- ATK - 15%
- Drains 1,000 HP every 4 seconds.
- Drains 10,000 HP when the compounded armor is unequipped.
- [+ [[File:{{{Imagem}}}.png]] {{{Nome}}}]
- Additional ATK + 10%.
- Max HP + 5%
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See Also